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Projects
Real-Time Fluid Sim.
QuickHull 3D
Offline Raytracing
Real-Time Cloth Sim.
Refraction/
Reflection Mapping
YONG JIA HAO
SOFTWARE ENGINEER
C++/C, C#, Obj C., HLSL/GLSL, Lua
Unity3D, Autodesk Stingray, Cocos2Dx
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