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Real-Time Cloth Simulation
Platform: Windows 7 VS 2012
Graphics: OpenGL 3.3
Details:
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Based on Mosegaard's Cloth Simulation (http://cg.alexandra.dk/?p=147)
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Deferred Rendering
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AABB Trees for Optimizations
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Particle-based Self Collision
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Moving/Static Ball and Static Box Collision

Cloth with Box Collision 1

Cloth with Ball Collsiion

Cloth with AABB Tree
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