Offline Raytracing
Platform: Windows 7 VS 2012
Graphics: OpenGL 3.3
Details:
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Offline Raytracing
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Reflection/Refraction
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BRDF (Bidirectional Reflectance Distribution Function)/Phong/Blinn-Phong Lightning
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Super Sampling Anti-Aliasing
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Spatial Partitioning using Octrees
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Shadows

Platform: Windows 7 VS 2012 Graphics: OpenGL 3.3 Details: 1) Offline Raytracing 2) Reflection/Refraction 3) BRDF (Bidirectional Reflectance Distribution Function)/ Phong/ Blinn-Phong Lightning 4) Super Sampling Anti-Aliasing 5) Spatial Partitioning using Octrees 6) Shadows

Platform: Windows 7 VS 2012 Graphics: OpenGL 3.3 Details: 1) Offline Raytracing 2) Reflection/Refraction 3) BRDF (Bidirectional Reflectance Distribution Function)/ Phong/ Blinn-Phong Lightning 4) Super Sampling Anti-Aliasing 5) Spatial Partitioning using Octrees 6) Shadows

Platform: Windows 7 VS 2012 Graphics: OpenGL 3.3 Details: 1) Offline Raytracing 2) Reflection/Refraction 3) BRDF (Bidirectional Reflectance Distribution Function)/ Phong/ Blinn-Phong Lightning 4) Super Sampling Anti-Aliasing 5) Spatial Partitioning using Octrees 6) Shadows