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Short Circuit (3D)

​Platform
Windows using OpenGL 3.3 Core with a custom engine built from scratch.
 
Short Circuit is a fast paced 3D third person shooter game. You control a security guard in a powered suit, equipped with a machine gun that grants special abilities. Use them to defeat enemies as you try to make your way through the levels. Can you escape the facility?
 
Roles & Responsibilities
Graphics Lead
Created and maintained 3D/2D Graphics framework from scratch using C++ Visual Studio 2012/13 with OpenGL Core 3.3
Implemented core features such as
  • S​creen Spaced Ambient Occulsion (SSAOSpotlight (with shadow mapping)
  • Directional Light (with shadow mapping)
  • Highlight of models using Stencil Buffer Techniques
  • Bloom using Blur and Glow Shaders
  • Modular Toon shading using 1D Kernel
  • Blinn-Phong Lighting Model, converted to BRDF lighting model, â€‹
  • Offline loading of DAE Animated/Static Models to Engine readable format (.bin)
  • 3D Character Animation using Assimp Library
 
Title Screen
Gameplay Screenshot
Gameplay Screenshot
Gameplay Screenshot
Spotlight (With Shadow Mapping)
Highlight using Stencil Buffers
Screen Spaced Ambient Occulsion
Toon Shading
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